Projects

Project 1

Dual Shadows

Framed for a Crime you didnt commit, battle your way through groups of enemies to face off with several bosses of the underworld that want you dead, your goal: clear your name and right the wrongs Hundun has brought upon the city.

Object Bouyancy Project

Object Bouyancy in Unity 3D

Tech Demo showcasing the physics and graphics programming proficiencies of Joey Clemente and myself (Jake Baranowski)

A Procedual Terrain Generation Project in Unity

Procedural Terrain Generation [WIP]

A sleek tool for creating 3D terrain based Maps for TTRPG games!

Who Am I?

Photo of Me (Jake Baranowski)

I am a senior Game Programming major at Champlain College with a passion for creating immersive and fun video games. My goal is to be part of creating games that inspire and captivate players, just like those that sparked my interest in this career. At Champlain College, I have gained hands-on experience by working on diverse game development projects using Unity and Unreal Engine, where I have created innovative gameplay systems, mechanics, and user interfaces. I am dedicated to learning and collaboration, driving meaningful project contributions. My goal is to engage in developing games, applications, or software that inspire, aid, or captivate, much like those that ignited my career interest.

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